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ArcoNOVUM DARCStudio v1.0a Alpha Build Coming!Arconovum DARC(Digital Architecture Re-Creation) Studio modeling software and real-time prototype navigator are due to be released. Architectural 3d modeling and rendering for real-time, or traditional image stills and film reels .
Source: index.html?rollout=software |
Current activities at ArcoNOVUM: 2009.3.1 -- Added IES photometric lighting.
I added IES file support in modeler and rendering to allow for realistic lighting.
2009.3.1 -- Added new high-res texture baking.
Hi-res global illuminated texture baking has now been added to the offline rendering, and is now supported in the static real-time render. New screen-shots will follow.
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News Archive:March 2009.
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Image GalleryI have added the latest screen shots of the work taking place. Real-time and traditional rendering images have been added shown within the DARC Studio modeler.
Source: index.html?unroll=service |
2008.10.10 -- Added GLSL shader support.
NVidia GLSL shaders are now supported in the renderer, and being added to the modeler. Shader support has also been added to the SDK.
2008.9.1 -- Added 3DS file importing.
Importing and converting of 3DS files to our native file format.
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ArcoNOVUM DARCStudio v1.0a is expected to rollout soon!Arconovum DARCStudio DARC(Digital Architecture Re-Creation)
Studio modeling software, Is a streamlined architecture and environment oriented high-volume, low-poly modeling tool, Promoting efficiency to achieve realistic modeling objectives rapidly.
DARCStudio can achieve both the highest quality renderings available today, and produce portable high-end real-time animated and interactive architectural content.
The learning curve in DARCStudio is probably the shortest of all the modeling software available today. So you can get on with modeling and rendering from day one.
Wether you are a non-realtime modeler, games modeler or developer, the content can easily be integrated into your modeling pipeline, or rendering projects.
Furthermore, to simplify integrating DARCStudio into your projects, DARCStudio can be fully re-designed through scripting and dynamic link libraries to access all aspects of DARCStudio, This will make it possible
to alter or create UI components,unique drawing data, or simply export new data formats compatible with your projects.
Features available in DARCStudioInterface Features:A versatile and easy interface Non-static GUI architecture Inter-component drag and drop design. Textured perspective and wireframe axonometric multi viewport modeling environment. Schematic modeler and viewer. Convenient modeling control panel. Models viewer and library manager Texture browser and manager. Audio player and manager. Animation Mixer/Sequencer Various other editing spreadsheets and tables.
Modeling features:Solid Surfaces. Subdivision Surfaces. Tri-Strip Models. Model manager.
Texturing features:Planar texturing Decal texturing UVW texturing Comprehensive texture manager.
Animation features:Non-Linear logic based events. Timeline editing support through animation mixer. Animation paths and animations queues by implanted nodes.
Lighting:Point lights Spot lights. Environment lights Volumetric lights Self-illuminated objects.
Rendering:Is provided through cebas finalRender® Stage-2--> Real-time rendering is provided through internal rendering engine. Support for third-party external renderers is also included(some programming required).
SDK Extensions:Fully exposed and unlimited access by DLL to UI, data, and functions through a single structure. GUI modifying and extending through OpenUMI script, and internally through SDK functions.
File Formats:MDL,SMD,VVD,VTX,GCF,VMF,VTF,LMF,BMF,LUM,TGA,VOL,SOL,ENT
Target OS:All relevant 32bit versions of MS Windows
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OpenUMI GUI Software Developer Toolkit!OpenUMI for (Open User Machine Interface) Is a full featured texture based GUI development toolkit for software developers.
OpenUMI was conceived to simplify the task of implementing and building sophisticated graphic based software interfaces.
The UI is completely tiled texture and vector based, allowing it to be completely re-skinned for unique UI designs.
Internally , The software architecture is very simple, all components employ the same methodology of creation, initialization, and communication, making OpenUMI very easy to learn and use.
OpenUMI is completely scriptable with the UMI script language, or can be implemented using the SDK.
OpenUMI Components:Lines, circles, round rectangles, text, bitmap and icon backgrounds, are supported throughout all controls. Push Buttons Radio Buttons Checkboxes Spinners Sliders Scrollbars Resizing bars Viewports Roll-up frames Menu buttons Popup menus Popup Sub-Menus Message boxes Dialog boxes Open file and Get Path dialogs EditBoxes ComboBoxes ListBoxes TreeLists SpreadSheets Schematic Sheets OpenGL 3D viewers OpenGL 3D Modelers AVI players Animated GIF players MP3 and WAV viewers
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Enter email to receive our newsletter!Our newsletter is a quick and convenient way to be informed of changes and updates . |
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When available, you will be able to find software, texture libraries, shaders, model libraries, and more in this space. |
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Setup/Install
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| Setup data paths, and other details to run the software. |
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Subdivision Modeling:
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| Here you learn to model subdivision surfaces, for terrain or more complex solid surfaces. |
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Solid Texturing:
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| All the texturing tools for solid surfaces are shown in this tutorial. |
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Prop Modeling:
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| How to create faked lighting effects, fog effects, laser/lightning style lights, model rope, and realistic water. |
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Real Lighting:
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| Here you learn how to insert point, environment, and spot lights. |
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Animated Cameras:
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| How to insert nodes to create camera views and animated camera walkthroughts. |
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Creating Final Scene:
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| In this tutorial you learn how to generate the final product for the prototype viewer. |
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Making Rope:
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| A tutorial showing the technique behind making rope. |
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Real-time rendering examples. Please note that all the renderings are shown within the 3D editing software.

Traditional Still image and animation loop rendering examples. Please note that all the renderings are shown within the 3D editing software.
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ArcoNOVUM, OpenUMI, DARCStudio and DARCView are copyright© 2006 - 2009 ArcoNOVUM Inc. All rights reserved.:   DivX® is a registered trademark of DivX, Inc. www.divx.com |
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